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PENNY Weihnachten 2020
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PENNY Weihnachten 2020

This was our second Penny advert at Glassworks. Following a similar theme as the first one, we see the world through a child and his playful imagination.

This ad was directed by Ruediger Kaltenhauser, Darren McPherson, Kyle Obly and Hugo Rodriguez. I contributed to many different aspects of the pipeline - from animation to modeling, texturing, lookdev, lighting, rendering and rigging. In the end I got a credit as an animator but in reality I was much more of a generalist on this project.

 

There are also many jobs that go unnnoticed such as the creation of the animatic. Many of these animatic shots get tweaked, removed, replaced or swapped. Some of the concepting of the props and architecture can take quite a bit of research and sketching. Preproduction took up almost half of the entire project.

Asset build is another huge task. All the buildings, trees, propes and characters were carefully crafted and often more than once because of design changes. All the backgound characters had to be modeled, rigged, textures and animated. Without them, the scenes would look quite lifeless and dull. It's little things like this that often go unnoticed but end up being a huge amount of work.

 

The rendering side of things also required a lot of careful consideration. When working with four directors, compositors, an agency and a client, there is so much feedback to deal with. Rendering was a constant iterative process of taking animation updates, caching the characters, setting up correct lighting, AOVs and textures. At one point the updates to textures became so frequent that many of my shots I ended up texturing in screenspace and projecting onto the mesh through the render camera. This actually helped create a illustrative feel and was particularly useful for lock-offs.

You can see the making of below and some more images that I worked on. 

There's a full credit list available at the bottom of this page.

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CREDITS-

AGENCY

Serviceplan

 

CREATED BY

Glassworks Creative Studio

DIRECTORS

Rüdiger Kaltenhäuser, Darren Macpherson, Kyle Obley, Hugo Rodríguez Rodríguez

 

DESIGN

Art Direction & Character Design: Hugo Rodríguez Rodríguez

 

2D DEPARTMENT

Head of 2D: Kyle Obley

Compositing Artists: Alexis da Camara, Ruben Llusia

2D Assist: Leonardo Grassi

 

3D DEPARTMENT

Head of 3D: Rüdiger Kaltenhäuser

3D Lead: Darren Macpherson

Modelling: Abner Marin, Kornel Makarovicz, Līna Ozoliņa, Vladimir Venkov, Clara Simoné

Rigging: Dan Barker, Huhaa Studios

Animation: Callum Austin, Roberto Pita, Luis Trebino, Norbert Kiehne, Andre De Villers

FX: Marco Rossi

Look development: Jef Fleurkens, Matthijs Joor

 

PRE-PRODUCTION & EDITORIAL

Storyboard: Guy Pérez

Editor: Ben Putland

 

COLOUR

Colourist: Scott Harris

Colour Assist: Luke Osborne

 

STUDIO

MCR: Andrew Kidd

Engineer / Pipeline: Shaun Laws

 

PRODUCTION

COO: Anya Kruzmetra

Executive Producer: Chris Kiser

Head of Production: Belen Palos

Producer: Rebecca Johnson

Post Coordinator: Katie Liston

Production Assistant: Patrick Armstrong

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